cmake_minimum_required(VERSION 3.16) project(find_modules) add_executable(test_prog test.c) find_package(OpenGL REQUIRED) # Verify that find_package can be called twice without failing find_package(OpenGL REQUIRED) target_include_directories(test_prog PRIVATE ${OPENGL_INCLUDE_DIR}) target_link_libraries(test_prog ${OPENGL_LIBRARIES}) message(STATUS " test: OPENGL_LIBRARIES: ${OPENGL_LIBRARIES}") find_package(OpenAL REQUIRED) # Verify that find_package can be called twice without failing find_package(OpenAL REQUIRED) target_include_directories(test_prog PRIVATE ${OPENAL_INCLUDE_DIR}) target_link_libraries(test_prog ${OPENAL_LIBRARY}) message(STATUS " test: OPENAL_LIBRARIES: ${OPENAL_LIBRARIES}") find_package(SDL2 REQUIRED) # Verify that find_package can be called twice without failing find_package(SDL2 REQUIRED) target_include_directories(test_prog PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(test_prog SDL2::SDL2) message(STATUS " test: SDL2_LIBRARIES: ${SDL2_LIBRARIES}") message(STATUS " test: SDL2_INCLUDE_DIRS: ${SDL2_INCLUDE_DIRS}") get_target_property(TEST_OPENGL_GL_LIBNAME OpenGL::GL IMPORTED_LIBNAME) message(STATUS " test: OpenGL::GL IMPORTED_LIBNAME: ${TEST_OPENGL_GL_LIBNAME}") get_target_property(TEST_OPENGL_GL_INCLUDES OpenGL::GL INTERFACE_INCLUDE_DIRECTORIES) message(STATUS " test: OpenGL::GL INTERFACE_INCLUDE_DIRECTORIES: ${TEST_OPENGL_GL_INCLUDES}") find_package(SDL3 REQUIRED) # Verify that find_package can be called twice without failing find_package(SDL3 REQUIRED) add_executable(test_prog_sdl3 test_sdl3.c) target_link_libraries(test_prog_sdl3 SDL3::SDL3)